#include "gui/objects/segments/GUIHighwaySegment.h"

namespace gui {

GUIHighwaySegment::GUIHighwaySegment(GUIObjectDrawer* drawer, RoadSegment* roadSegment) :
	GUIRoadSegment(drawer, roadSegment, "res/img/highway.bmp", BLUE) {
//	this->setTexture("res/img/highway.bmp", 0, 0, 255, true);
}

GUIHighwaySegment::~GUIHighwaySegment() {

}

}
